Nova in CS2: damage, accuracy, recoil and skins — Skinory
WEAPON DOSSIER · CS2 · Pump shotgun

Everything about Nova in CS2

Nova: damage, accuracy, recoil and skins in CS2.

Heavy In-game price $1,050 8 / 32 rounds
Explore skins 47 ↗
Nova Nova CS2 / NOVA
Damage per pellet 26 9 pellets per shot
Armor penetration 50% Body · armor: 13
Rounds / min 68 Recoil magnitude: 143
Magazine 8 32 rounds

Nova round profile

Effective range Close quarters
Firing rhythm Measured single shots
Defining trait

The low price buys a strong ambush: 9 pellets belong in doors and narrow lanes rather than an open sightline.

01 / DAMAGE

Damage by distance

Move the slider to inspect calculated damage per hit. Values are rounded; actual damage also depends on hit zone and armor.

015003000
about 13 m
Head 72.8
Head · helmet 36.4
Body 18.2
Body · armor 9.1
Shotgun values are per pellet. Total damage depends on how many pellets land.
02 / CONTROL

Accuracy and spread

Ikumpara ang hangganan ng first-shot spread mula sa mga parameter ng laro. Binabago ng stance ang inaccuracy; binabago ng distance slider ang diameter ng zone.

Recoil magnitude143
Base spread0.04000
Nova spread pattern · StandingHangganan ng unang putok: inaccuracy 0.0070, base spread 0.0400.
Standing Diameter na hanggang 119.4 cm sa 12.7 m Hangganan ng first-shot spread sa primary mode ng armas
03 / FIELD NOTES

How to play it

Choose a range that suits the damage profile and stop before precision shots.

04 / HANDLING

Handling

Move speed
220 u/s
Reserve ammo
32
Reload fire lockout
0.5 s
Values checked against CS2 weapon data · snapshot 2026-09-23 Source ↗

Reading the numbers

Why does damage change with distance?

The game applies a range modifier for every 500 game units. The slider models that modifier; it is not a guarantee for every encounter.

Is this a bullet spray pattern?

Ikumpara ang hangganan ng first-shot spread mula sa mga parameter ng laro. Binabago ng stance ang inaccuracy; binabago ng distance slider ang diameter ng zone. Mga coordinate mula sa mga na-record na sequence ng OP.GG: camera recoil nang walang compensation ng mouse. Hindi kasama ang random na spread ng bala.