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Beranda SMG MP9 Everything about MP9 in CS2 Kembali WEAPON DOSSIER · CS2 · Entry SMG Everything about MP9 in CS2 MP9: damage, accuracy, recoil and skins in CS2.
SMG In-game price $1,250 30 / 60 rounds
Explore skins 47 ↗ Pola recoil ↓ MP9 CS2 / MP9 Damage 26 Body
Armor penetration 60% Body · armor: 15,6
Rounds / min 857 Recoil magnitude: 21
Magazine 30 60 rounds
MP9
Pola recoil Putar spray Pola recoil Gerakan mouse
Pola recoil MP9 · Pola recoil #1 #2 #3 #4 #5 #6 #7 #8 #9 #10 #11 #12 #13 #14 #15 #16 #17 #18 #19 #20 #21 #22 #23 #24 #25 #26 #27 #28 #29 #30 30 Recoil tanpa menggerakkan mouse. Crosshair menandai tembakan pertama.
Gerakan mouse MP9 · Gerakan mouse #1 #2 #3 #4 #5 #6 #7 #8 #9 #10 #11 #12 #13 #14 #15 #16 #17 #18 #19 #20 #21 #22 #23 #24 #25 #26 #27 #28 #29 #30 30 Gerakkan mouse dari crosshair mengikuti garis untuk melawan recoil. Skalanya tergantung sensitivitas.
Tembakan 30 / 30
MP9 round profile Effective range Close quarters
Firing rhythm Controlled spray
Defining trait 857 RPM punishes a close target quickly, while ammo use and damage falloff become liabilities on a long sightline.
01 / DAMAGE Damage by distance Move the slider to inspect calculated damage per hit. Values are rounded; actual damage also depends on hit zone and armor.
Distance 500 game units 0 1500 3000
about 13 m
Head 90,5
Head · helmet 54,3
Body 22,6
Body · armor 13,6
One armored headshot is not enough at this distance
02 / CONTROL Accuracy and spread Bandingkan batas sebaran tembakan pertama berdasarkan parameter game. Posisi tubuh mengubah ketidakakuratan; slider jarak mengubah diameter area.
Standing 0.00900 Crouching 0.00800 Moving 0.02904
Recoil magnitude 21
Base spread 0.00060
MP9 spread pattern · Standing Batas tembakan pertama: ketidakakuratan 0.0090, sebaran dasar 0.0006. Standing Diameter hingga 24,4 cm pada 12,7 m Batas sebaran tembakan pertama dalam mode utama senjata 03 / FIELD NOTES How to play it Choose a range that suits the damage profile and stop before precision shots.
04 / HANDLING Handling
Move speed 240 u/s
Reserve ammo 60
Reload fire lockout 2,1 s Values checked against CS2 weapon data · snapshot 2026-09-23 Source ↗ Reading the numbers Why does damage change with distance? The game applies a range modifier for every 500 game units. The slider models that modifier; it is not a guarantee for every encounter.
Is this a bullet spray pattern? Bandingkan batas sebaran tembakan pertama berdasarkan parameter game. Posisi tubuh mengubah ketidakakuratan; slider jarak mengubah diameter area. Koordinat diambil dari spray yang direkam OP.GG: recoil kamera tanpa kompensasi mouse. Sebaran peluru acak tidak dihitung.