MP7 in CS2: damage, accuracy, recoil and skins — Skinory
WEAPON DOSSIER · CS2 · Close-control SMG

Everything about MP7 in CS2

MP7: damage, accuracy, recoil and skins in CS2.

SMG In-game price $1,400 30 / 90 rounds
Explore skins 40 ↗ Corak recoil ↓
MP7 MP7 CS2 / MP7
Damage 30 Body
Armor penetration 62.5% Body · armor: 18.8
Rounds / min 750 Recoil magnitude: 16
Magazine 30 90 rounds
MP7

Corak recoil

Corak recoil
MP7 · Corak recoil#1#2#3#4#5#6#7#8#9#10#11#12#13#14#15#16#17#18#19#20#21#22#23#24#25#26#27#28#29#3030

Recoil tanpa menggerakkan tetikus. Crosshair menandakan tembakan pertama.

Pergerakan tetikus
MP7 · Pergerakan tetikus#1#2#3#4#5#6#7#8#9#10#11#12#13#14#15#16#17#18#19#20#21#22#23#24#25#26#27#28#29#3030

Gerakkan tetikus dari crosshair mengikut garisan untuk melawan recoil. Skala bergantung pada sensitiviti.

Source ↗ · OP.GG

Koordinat daripada rakaman siri tembakan OP.GG: recoil kamera tanpa kawalan tetikus. Sebaran peluru rawak tidak diambil kira. Purata 5 siri; setiap spray mungkin berbeza.

Source ↗ ↗

MP7 round profile

Effective range Close quarters
Firing rhythm Controlled spray
Defining trait

An even mix of fire rate, magazine and mobility handles close trades without an extreme strength or weakness.

01 / DAMAGE

Damage by distance

Move the slider to inspect calculated damage per hit. Values are rounded; actual damage also depends on hit zone and armor.

015003000
about 13 m
Head 104.4
Head · helmet 65.3
Body 26.1
Body · armor 16.4
One armored headshot is not enough at this distance
02 / CONTROL

Accuracy and spread

Bandingkan had sebaran tembakan pertama berdasarkan parameter permainan. Posisi badan mengubah ketidaktepatan; slider jarak mengubah diameter kawasan.

Recoil magnitude16
Base spread0.00060
MP7 spread pattern · StandingHad tembakan pertama: ketidaktepatan 0.0100, sebaran asas 0.0006.
Standing Diameter sehingga 26.9 cm pada 12.7 m Had sebaran tembakan pertama dalam mod utama senjata
03 / FIELD NOTES

How to play it

Choose a range that suits the damage profile and stop before precision shots.

04 / HANDLING

Handling

Move speed
220 u/s
Reserve ammo
90
Reload fire lockout
3.2 s
Values checked against CS2 weapon data · snapshot 2026-09-23 Source ↗

Reading the numbers

Why does damage change with distance?

The game applies a range modifier for every 500 game units. The slider models that modifier; it is not a guarantee for every encounter.

Is this a bullet spray pattern?

Bandingkan had sebaran tembakan pertama berdasarkan parameter permainan. Posisi badan mengubah ketidaktepatan; slider jarak mengubah diameter kawasan. Koordinat daripada rakaman siri tembakan OP.GG: recoil kamera tanpa kawalan tetikus. Sebaran peluru rawak tidak diambil kira.