M4A1-S in CS2: damage, accuracy, recoil and skins — Skinory
WEAPON DOSSIER · CS2 · Silenced rifle

Everything about M4A1-S in CS2

M4A1-S: damage, accuracy, recoil and skins in CS2.

Rifle In-game price $2,900 20 / 60 rounds
Explore skins 46 ↗ Pola recoil ↓
M4A1-S M4A1-S CS2 / M4A1-S
Damage 38 Body
Armor penetration 70% Body · armor: 26,6
Rounds / min 600 Recoil magnitude: 25
Magazine 20 60 rounds
M4A1-S

Pola recoil

Pola recoil
M4A1-S · Pola recoil#1#2#3#4#5#6#7#8#9#10#11#12#13#14#15#16#17#18#19#2020

Recoil tanpa menggerakkan mouse. Crosshair menandai tembakan pertama.

Gerakan mouse
M4A1-S · Gerakan mouse#1#2#3#4#5#6#7#8#9#10#11#12#13#14#15#16#17#18#19#2020

Gerakkan mouse dari crosshair mengikuti garis untuk melawan recoil. Skalanya tergantung sensitivitas.

Source ↗ · OP.GG

Koordinat dari spray yang direkam OP.GG: recoil kamera tanpa kompensasi mouse. Sebaran peluru acak tidak dihitung. Rata-rata dari 7 spray; tiap spray bisa berbeda.

Source ↗ ↗

M4A1-S round profile

Effective range Close to medium
Firing rhythm Short bursts
Defining trait

The suppressor, accuracy and manageable recoil support quiet holds, while a 20-round magazine makes every burst count.

01 / DAMAGE

Damage by distance

Move the slider to inspect calculated damage per hit. Values are rounded; actual damage also depends on hit zone and armor.

015003000
about 13 m
Head 124,2
Head · helmet 86,9
Body 35,7
Body · armor 25
One armored headshot is not enough at this distance
02 / CONTROL

Accuracy and spread

Bandingkan batas sebaran tembakan pertama berdasarkan parameter game. Posisi tubuh mengubah ketidakakuratan; slider jarak mengubah diameter area.

Recoil magnitude25
Base spread0.00060
M4A1-S spread pattern · StandingBatas tembakan pertama: ketidakakuratan 0.0049, sebaran dasar 0.0006.
Standing Diameter hingga 14 cm pada 12,7 m Batas sebaran tembakan pertama dalam mode utama senjata
03 / FIELD NOTES

How to play it

Choose a range that suits the damage profile and stop before precision shots.

04 / HANDLING

Handling

Move speed
225 u/s
Reserve ammo
60
Reload fire lockout
3,1 s
Values checked against CS2 weapon data · snapshot 2026-09-23 Source ↗

Reading the numbers

Why does damage change with distance?

The game applies a range modifier for every 500 game units. The slider models that modifier; it is not a guarantee for every encounter.

Is this a bullet spray pattern?

Bandingkan batas sebaran tembakan pertama berdasarkan parameter game. Posisi tubuh mengubah ketidakakuratan; slider jarak mengubah diameter area. Koordinat diambil dari spray yang direkam OP.GG: recoil kamera tanpa kompensasi mouse. Sebaran peluru acak tidak dihitung.