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Beranda Rifle SG 553 Everything about SG 553 in CS2 Kembali WEAPON DOSSIER · CS2 · Scoped rifle Everything about SG 553 in CS2 SG 553: damage, accuracy, recoil and skins in CS2.
Rifle In-game price $3,000 30 / 90 rounds
Explore skins 38 ↗ Pola recoil ↓ SG 553 CS2 / SG-553 Damage 30 Body
Armor penetration 100% Body · armor: 30
Rounds / min 545 Recoil magnitude: 28
Magazine 30 90 rounds
SG 553
Pola recoil Putar spray Pola recoil Gerakan mouse
Pola recoil SG 553 · Pola recoil #1 #2 #3 #4 #5 #6 #7 #8 #9 #10 #11 #12 #13 #14 #15 #16 #17 #18 #19 #20 #21 #22 #23 #24 #25 #26 #27 #28 #29 #30 30 Recoil tanpa menggerakkan mouse. Crosshair menandai tembakan pertama.
Gerakan mouse SG 553 · Gerakan mouse #1 #2 #3 #4 #5 #6 #7 #8 #9 #10 #11 #12 #13 #14 #15 #16 #17 #18 #19 #20 #21 #22 #23 #24 #25 #26 #27 #28 #29 #30 30 Gerakkan mouse dari crosshair mengikuti garis untuk melawan recoil. Skalanya tergantung sensitivitas.
Tembakan 30 / 30
SG 553 round profile Effective range Long sightline
Firing rhythm Short bursts
Defining trait The optic and 100% armor penetration target protected opponents on long angles at a premium over the base T rifle.
01 / DAMAGE Damage by distance Move the slider to inspect calculated damage per hit. Values are rounded; actual damage also depends on hit zone and armor.
Distance 500 game units 0 1500 3000
about 13 m
Head 117,6
Head · helmet 117,6
Body 29,4
Body · armor 29,4
A headshot beats a helmet at this distance
02 / CONTROL Accuracy and spread Bandingkan batas sebaran tembakan pertama berdasarkan parameter game. Posisi tubuh mengubah ketidakakuratan; slider jarak mengubah diameter area.
Standing 0.00581 Crouching 0.00381 Moving 0.13601
Recoil magnitude 28
Base spread 0.00060
SG 553 spread pattern · Standing Batas tembakan pertama: ketidakakuratan 0.0058, sebaran dasar 0.0006. Standing Diameter hingga 16,3 cm pada 12,7 m Batas sebaran tembakan pertama dalam mode utama senjata 03 / FIELD NOTES How to play it Choose a range that suits the damage profile and stop before precision shots.
04 / HANDLING Handling
Move speed 210 u/s
Reserve ammo 90
Reload fire lockout 2,8 s Values checked against CS2 weapon data · snapshot 2026-09-23 Source ↗ Reading the numbers Why does damage change with distance? The game applies a range modifier for every 500 game units. The slider models that modifier; it is not a guarantee for every encounter.
Is this a bullet spray pattern? Bandingkan batas sebaran tembakan pertama berdasarkan parameter game. Posisi tubuh mengubah ketidakakuratan; slider jarak mengubah diameter area. Koordinat diambil dari spray yang direkam OP.GG: recoil kamera tanpa kompensasi mouse. Sebaran peluru acak tidak dihitung.