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Beranda SMG P90 Everything about P90 in CS2 Kembali WEAPON DOSSIER · CS2 · Entry SMG Everything about P90 in CS2 P90: damage, accuracy, recoil and skins in CS2.
SMG In-game price $2,350 50 / 100 rounds
Explore skins 52 ↗ Pola recoil ↓ P90 CS2 / P90 Damage 26 Body
Armor penetration 69% Body · armor: 17,9
Rounds / min 857 Recoil magnitude: 16
Magazine 50 100 rounds
P90
Pola recoil Putar spray Pola recoil Gerakan mouse
Pola recoil P90 · Pola recoil #1 #2 #3 #4 #5 #6 #7 #8 #9 #10 #11 #12 #13 #14 #15 #16 #17 #18 #19 #20 #21 #22 #23 #24 #25 #26 #27 #28 #29 #30 #31 #32 #33 #34 #35 #36 #37 #38 #39 #40 #41 #42 #43 #44 #45 #46 #47 #48 #49 #50 50 Recoil tanpa menggerakkan mouse. Crosshair menandai tembakan pertama.
Gerakan mouse P90 · Gerakan mouse #1 #2 #3 #4 #5 #6 #7 #8 #9 #10 #11 #12 #13 #14 #15 #16 #17 #18 #19 #20 #21 #22 #23 #24 #25 #26 #27 #28 #29 #30 #31 #32 #33 #34 #35 #36 #37 #38 #39 #40 #41 #42 #43 #44 #45 #46 #47 #48 #49 #50 50 Gerakkan mouse dari crosshair mengikuti garis untuk melawan recoil. Skalanya tergantung sensitivitas.
Tembakan 50 / 50
P90 round profile Effective range Close quarters
Firing rhythm Sustained fire
Defining trait A 50-round magazine sustains an aggressive moving fight, though the price already competes with rifle buys.
01 / DAMAGE Damage by distance Move the slider to inspect calculated damage per hit. Values are rounded; actual damage also depends on hit zone and armor.
Distance 500 game units 0 1500 3000
about 13 m
Head 89,4
Head · helmet 61,7
Body 22,4
Body · armor 15,4
One armored headshot is not enough at this distance
02 / CONTROL Accuracy and spread Bandingkan batas sebaran tembakan pertama berdasarkan parameter game. Posisi tubuh mengubah ketidakakuratan; slider jarak mengubah diameter area.
Standing 0.01365 Crouching 0.01024 Moving 0.03100
Recoil magnitude 16
Base spread 0.00100
P90 spread pattern · Standing Batas tembakan pertama: ketidakakuratan 0.0137, sebaran dasar 0.0010. Standing Diameter hingga 37,2 cm pada 12,7 m Batas sebaran tembakan pertama dalam mode utama senjata 03 / FIELD NOTES How to play it Choose a range that suits the damage profile and stop before precision shots.
04 / HANDLING Handling
Move speed 230 u/s
Reserve ammo 100
Reload fire lockout 3,4 s Values checked against CS2 weapon data · snapshot 2026-09-23 Source ↗ Reading the numbers Why does damage change with distance? The game applies a range modifier for every 500 game units. The slider models that modifier; it is not a guarantee for every encounter.
Is this a bullet spray pattern? Bandingkan batas sebaran tembakan pertama berdasarkan parameter game. Posisi tubuh mengubah ketidakakuratan; slider jarak mengubah diameter area. Koordinat diambil dari spray yang direkam OP.GG: recoil kamera tanpa kompensasi mouse. Sebaran peluru acak tidak dihitung.