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Glossary

Every CS2 skin term in plain words — from float to liquidity.

Terms: 25

Wear

Five skin conditions by float range: Factory New (to 0.07), Minimal Wear (to 0.15), Field-Tested (to 0.38), Well-Worn (to 0.45) and Battle-Scarred (to 1). Each skin has its own range — not every one can be Factory New.

One skin, five wear levels

AK-47 | Vulcan, pattern 1. Only the float changes; other finishes may wear differently.

Wear does not increase through play. Not every skin is available in all five conditions.

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Pattern (Paint Seed)

A number from 0 to 1000 that sets where the texture lands on the weapon model. Irrelevant for most skins, but on some (Case Hardened, Fade) it separates an ordinary copy from a collector piece worth many times more.

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Drop pool

The set of cases and collections that can drop after a match this week. Valve rotates it periodically — our drop pool page tracks the current lineup.

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Trade Up Contract

10 skins of one rarity are exchanged for 1 random skin of the next rarity from the input collections. The output float is computed from the normalized input floats.

Example

10 Mil-Spec skins → 1 Restricted skin. The result depends on the collections and floats of the inputs.

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RUSH

A 3v3 CS2 mode: win a round by eliminating the opponents or controlling the tower when time runs out. Advance toward the enemy castle.

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Steam Community Market

Valve's official market: money stays in the Steam wallet, fees are ~13%. Third-party markets allow cashouts, so their prices usually sit below Steam's.

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Median price

The midpoint of actual sale prices over a period. Far harder to manipulate than the lowest listing and immune to outliers — it is what our charts are built on.

Example

Sales during a period: $10, $11, $50 → median $11.

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Liquidity

How fast an item sells at market price. Few listings and rare sales mean low liquidity: a quick sale will require a price cut.

Example

Two skins cost $10: one sells every hour, the other once a week. All else being equal, the first is more liquid.

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Case ROI

Expected return from opening: the average value of possible drops divided by the cost of the case and key. This is a calculation based on odds and prices, not a guaranteed result for an individual opening.

Example

Illustrative calculation: an average drop worth $3 with an opening cost of $5 → 60% return.

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Sales volume

The number of sales over a period, usually 30 days. High volume means a live market, trustworthy prices and easy resale.

Example

120 items sold in a day → a volume of 120 sales, not 120 active listings.

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Sticker Craft

A skin with stickers applied. Expensive crafts use rare stickers (Katowice 2014, Crown) on fitting positions; on resale stickers return only a fraction of their price.

Example

An AK-47 and a few stickers: try the combination in 3D before buying.

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