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Home SMGs PP-Bizon Everything about PP-Bizon in CS2 Back WEAPON DOSSIER · CS2 · Entry SMG Everything about PP-Bizon in CS2 The Bizon SMG is low-damage, but offers a uniquely designed high-capacity drum magazine that reloads quickly.
SMGs In-game price $1,300 64 / 128 rounds
Explore skins 39 ↗ Recoil pattern ↓ PP-Bizon CS2 / PP-BIZON Damage 27 Body
Armor penetration 63% Body · armor: 17
Rounds / min 750 Recoil magnitude: 18
Magazine 64 128 rounds
PP-Bizon
Recoil pattern Play spray Recoil pattern Mouse movement
Recoil pattern PP-Bizon · Recoil pattern #1 #2 #3 #4 #5 #6 #7 #8 #9 #10 #11 #12 #13 #14 #15 #16 #17 #18 #19 #20 #21 #22 #23 #24 #25 #26 #27 #28 #29 #30 #31 #32 #33 #34 #35 #36 #37 #38 #39 #40 #41 #42 #43 #44 #45 #46 #47 #48 #49 #50 #51 #52 #53 #54 #55 #56 #57 #58 #59 #60 #61 #62 #63 #64 64 Recoil without moving the mouse. The crosshair marks the first shot.
Mouse movement PP-Bizon · Mouse movement #1 #2 #3 #4 #5 #6 #7 #8 #9 #10 #11 #12 #13 #14 #15 #16 #17 #18 #19 #20 #21 #22 #23 #24 #25 #26 #27 #28 #29 #30 #31 #32 #33 #34 #35 #36 #37 #38 #39 #40 #41 #42 #43 #44 #45 #46 #47 #48 #49 #50 #51 #52 #53 #54 #55 #56 #57 #58 #59 #60 #61 #62 #63 #64 64 Move the mouse from the crosshair along the line to counter recoil. Scale depends on sensitivity.
Shots 64 / 64
PP-Bizon round profile Effective range Close quarters
Firing rhythm Sustained fire
Defining trait A 64-round drum supports a long contact, but low per-bullet damage requires close range and repeated hits.
01 / DAMAGE Damage by distance Move the slider to inspect calculated damage per hit. Values are rounded; actual damage also depends on hit zone and armor.
Distance 500 game units 0 1500 3000
about 13 m
Head 86.4
Head · helmet 54.4
Body 21.6
Body · armor 13.6
One armored headshot is not enough at this distance
02 / CONTROL Accuracy and spread Compare first-shot spread bounds from game parameters. Stance changes inaccuracy; the distance slider changes the zone diameter.
Standing 0.01400 Crouching 0.01050 Moving 0.02757
Recoil magnitude 18
Base spread 0.00100
PP-Bizon spread pattern · Standing First-shot bound: inaccuracy 0.0140, base spread 0.0010. Standing Diameter up to 38.1 cm at 12.7 m First-shot spread bound in the weapon’s primary mode 03 / FIELD NOTES How to play it Choose a range that suits the damage profile and stop before precision shots.
04 / HANDLING Handling
Move speed 240 u/s
Reserve ammo 128
Reload fire lockout 2.4 s Values checked against CS2 weapon data · snapshot 2026-09-23 Source ↗ Reading the numbers Why does damage change with distance? The game applies a range modifier for every 500 game units. The slider models that modifier; it is not a guarantee for every encounter.
Is this a bullet spray pattern? Compare first-shot spread bounds from game parameters. Stance changes inaccuracy; the distance slider changes the zone diameter. Coordinates from recorded OP.GG sequences: camera recoil without mouse compensation. Random bullet spread is excluded.